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Entries Tagged as 'Admin'

TPC 127: In Which We Fail to Bring Insight to Anime

February 14th, 2011 · 9 Comments

*EXPLICIT

*The Caped Crusader

*The Prostate Cancer Foundation

*Different Matt

*The Enterprise Challenge

*Farther Down the Anime Hole

*Newer and “intermediate” anime mentioned this episode: Bakemonogatari, Sayonara Zetsubou Sensei, Showa Story, Magical Shopping Arcade Abenobashi, FLCL

*The Culture Gap

*East & West

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Tags: Admin · Episodes · Podcast

Campaign Recap: Kingdom 2 – Legacies Episode 002

February 8th, 2011 · 4 Comments

*This is not actual play

*Game System: Burning Wheel

*Session 2: Mysterium Ways (I)

*Session 3: The Lost and the Damned, Part I

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Tags: Admin · Podcast · Recaps

TPC 124: The Drawing of the Three Breakdown

January 23rd, 2011 · 2 Comments

*EXPLICIT

*SPOILERS for The Drawing of the Three

*Buy Iron Tyrants!

*Comprehensive Iron Tyrants review at Ideology of Madness

*Part 2 in our Dark Tower review series

*Summary and analysis of The Drawing of the Three

*Black House

*IT

*A Lesson Taught

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Tags: Admin · Episodes · Podcast

TPC 123: The Bohltergeist

January 16th, 2011 · No Comments

*EXPLICIT

*Sound quality is a bit wonky this episode due to Skype going crazy

*Buy Iron Tyrants!

*New comprehensive Iron Tyrants review over at Ideology of Madness.

*Welcome back special guest Robert Bohl!

*Whatever happened to “Oo Let’s Make a Game!

*Joshua A.C. Newman and Shock: Social Science Fiction

*Check out Misspent Youth!

*Marketing your small press game

*That indie stigma

*Award shows

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Tags: Admin · Episodes · Podcast

TPC 111: 10 Things We Learned Playing Burning Empires

October 24th, 2010 · 2 Comments

* Buy Iron Tyrants!

* Aron Head is doind Supers Sandobx Actual Play: here

* Virtual Sausagefest for breast cancer, link is here

* Back to the Future is a great f’n movie

* Matt tells the worst, most misleading story about a threesome at D*C

* 10 things we learned by playing Burning Empires (Topic starts around 18minutes in)

For the GM:
1. Get together and play a one-shot of the subsystems or lead in with simple, tutorial subsystem situations as an introduction; ease into it
2. Be aggressive as the GM; press the PCs without hesitation
3. BE is hardcore GM improv training; develop that skill
4. The GM needs to fill the world and give the players something to interact with
5. Make your players read the book

For the Player:
1. Write good beliefs (this is generic to any burning system, really)
2. Understand how color works.
3. Follow the1,2,3 rule
- in every 1 session, use your two important scenes (color, building) and include all 3 beliefs.
4. Look at the maneuver skill list in both character creation and maneuver selection each session – PLAN
5. Prepare to be disappointed with the disconnect between the meta game and the game at the table

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Tags: Admin · Episodes · Podcast