Entries Tagged as 'Admin'
February 14th, 2011 · 9 Comments
*EXPLICIT
*The Caped Crusader
*The Prostate Cancer Foundation
*Different Matt
*The Enterprise Challenge
*Farther Down the Anime Hole
*Newer and “intermediate” anime mentioned this episode: Bakemonogatari, Sayonara Zetsubou Sensei, Showa Story, Magical Shopping Arcade Abenobashi, FLCL
*The Culture Gap
*East & West
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Tags: Admin · Episodes · Podcast
February 8th, 2011 · 4 Comments
*This is not actual play
*Game System: Burning Wheel
*Session 2: Mysterium Ways (I)
*Session 3: The Lost and the Damned, Part I
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Tags: Admin · Podcast · Recaps
January 23rd, 2011 · 2 Comments
*EXPLICIT
*SPOILERS for The Drawing of the Three
*Buy Iron Tyrants!
*Comprehensive Iron Tyrants review at Ideology of Madness
*Part 2 in our Dark Tower review series
*Summary and analysis of The Drawing of the Three
*Black House
*IT
*A Lesson Taught
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Tags: Admin · Episodes · Podcast
*EXPLICIT
*Sound quality is a bit wonky this episode due to Skype going crazy
*Buy Iron Tyrants!
*New comprehensive Iron Tyrants review over at Ideology of Madness.
*Welcome back special guest Robert Bohl!
*Whatever happened to “Oo Let’s Make a Game!”
*Joshua A.C. Newman and Shock: Social Science Fiction
*Check out Misspent Youth!
*Marketing your small press game
*That indie stigma
*Award shows
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Tags: Admin · Episodes · Podcast
October 24th, 2010 · 2 Comments
* Buy Iron Tyrants!
* Aron Head is doind Supers Sandobx Actual Play: here
* Virtual Sausagefest for breast cancer, link is here
* Back to the Future is a great f’n movie
* Matt tells the worst, most misleading story about a threesome at D*C
* 10 things we learned by playing Burning Empires (Topic starts around 18minutes in)
For the GM:
1. Get together and play a one-shot of the subsystems or lead in with simple, tutorial subsystem situations as an introduction; ease into it
2. Be aggressive as the GM; press the PCs without hesitation
3. BE is hardcore GM improv training; develop that skill
4. The GM needs to fill the world and give the players something to interact with
5. Make your players read the book
For the Player:
1. Write good beliefs (this is generic to any burning system, really)
2. Understand how color works.
3. Follow the1,2,3 rule
- in every 1 session, use your two important scenes (color, building) and include all 3 beliefs.
4. Look at the maneuver skill list in both character creation and maneuver selection each session – PLAN
5. Prepare to be disappointed with the disconnect between the meta game and the game at the table
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Tags: Admin · Episodes · Podcast