If you were a guest on The Podge Cast, what would you want to talk about?
// May 11, 2012 at 12:30 am
The Kings sweeping the Blues.
// May 11, 2012 at 9:17 am
The broken games we love to play.
// May 11, 2012 at 9:46 pm
How I have probably spent more hours listening to podcasts about RPGs than actually playing them. That and my lactose intolerance.
And the Canucks sweeping the Blues in 2009.
// May 12, 2012 at 3:32 am
I know little hockey or lactose intolerance, (Besides the Bearswarm already alternates between RPG topics and Pro Wrestling; The Puck/BurningCheesewheelcast might be entertaining for one episode though…)
I have spent much about theorizing about RPG’s you haven’t played. As an RPG virgin I fear the first game experiences I imagine in my head will most likely not happen in reality.
Show topic: How could a person who has never played an RPG convince another group of people who have never played an RPG that such a thing could be a wonderful thing to try. (Also be successful enough to make them come back for more.)
Eric seems to know a thing or two about luring the unsuspecting with empty promises of sweet rewards. Would one need to purchase a copy of Mouseguard and a bag of Lollipops?
// May 12, 2012 at 3:40 am
What I intended to say in my is that I have spent much time theorizing about RPG’s I haven’t played. I am unsure how many abouts one would be able to spend on the unplayed RPG’s of others.
Sleep and typing failure…
// May 12, 2012 at 7:48 pm
I think I was passing a burning cheese wheel when I typed the above. My iPhone lets me multitask.
I wonder how many seldom-be-gamers get their gaming fix from podcasts?
// May 12, 2012 at 11:03 pm
Perhaps “real” gamers don’t listen to RPG podcasts, since they already play the games. Maybe the silent majority of the Podgecast audience is a bunch of wish-I-were-gaming lurkers.
// May 13, 2012 at 9:01 am
I’d be curious to explore the topic of transitioning between being a gamer and a game designer. And whether or not there’s even a line there.
Or perhaps how watching movies affects how we game.
Or maybe the question of what “tools” one uses in writing fiction vs playing & running RPGs and where the overlap might be.
Or Doctor Who – I’m always pleased to talk about that.
// May 13, 2012 at 4:25 pm
To mix Jim and some of the other posts.
How the amount you game impacts how you play/design games.
// May 14, 2012 at 7:04 am
I want to hear what is in everyone’s game collection. As I said in another Friday post, I am interested in the scope of Eric’s collection especially. I am interested in talking about collecting and what is interesting to collect and what isn’t.
Another thing I’d like to talk about is whether there need to be more roleplaying games and the direction RPGs have to go to not be stale, and other sub-topics in that vein.
// May 15, 2012 at 12:32 am
Justin makes a good point, I second his motion. I would also like to hear different games and different game mechanics and myriad of other RPG things I know nothing about yet.
Tell me more of this magic.
// May 15, 2012 at 10:02 pm
Honestly? Iron Tyrants. About the game, but even more about the product: What’s went well? What’s went wrong? What did you guys wish you would do over? Are you still playing it? Is it still selling? Etc., etc.
Copyright © 2008–2010 The Podge Cast — Cutline by Chris Pearson