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TPC 106: 5 People You Should Follow in the RPG-O-Sphere

September 19th, 2010 · David · 3 Comments

* The Bike MS was pretty ridiculous! Thanks for everyone who donated!

* Life is a One-Shot

* Some more Starcraft stories – are they better because they include Phil?

* The Starcraft story is interrupted because of my fantasy football scores

* Luke rebuts the Ladies Ep

* Iron Tyrants is available for pre-order right now! Go buy it here!

* Eric tells the longest story ever about the Dresden Files RPG. We let him tell it so we can heckle him, which we do the entire story

* Paul talks a little bit about the Adventure Burner – or the trad comependium

* Perception of the game as opposed to the real of the game

* Scott Pilgrim Avatar mashup

* Enjoyable vs. Good

* Fantasy Football rears its ugly head – again

5 People You Should Follow in the RPG-O-Sphere

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Tags: Episodes · Podcast

3 responses so far ↓

  • 1 Adam Jury // Sep 20, 2010 at 2:59 pm

    Just a quick clarification about Eclipse Phase’s Creative Commons license: we elected to use the Attribution-NonCommercial-ShareAlike license — http://creativecommons.org/licenses/by-nc-sa/3.0/us/ — which doesn’t allow other people to re-use or build new Eclipse Phase content for commercial use.

    This gives us and our partners a little bit of protection — for example, while someone could translate the material to French and release it for free, they couldn’t sell that translation. If they could, that would probably make it much harder for us to make a deal to get the game formally translated and published in French.

    I also want to point out that as the law currently works, Creative Commons _depends_ on Copyright law being functional to work. I am not, at this point, anti-copyright, although I am against many of the big corporate behaviours that attempt to further restrict the natural use of copyrighted material. I’m against geographic boundaries to content and locking material onto a single or specific device.

    I never want someone who plays one of my games — a customer, a friend — to think that they can’t make their own character sheet or that they’ll “get in trouble” if they post an adventure or a cheat sheet to the web. Gaming is about making stuff and about sharing the experience. Doing as much as possible to encourage that sharing is the right thing to do for a gaming company. And if it fails from a commercial POV — well, better to do the right thing and fail than do the the wrong thing and fail.

    Also, although I was totally on board, I didn’t lead the charge into licensing Eclipse Phase as Creative Commons; Rob Boyle and Brian Cross (the other two Posthumans) were at the forefront of that.

    Here’s a couple blog posts where I’ve talked about piracy: http://adamjury.com/tag/piracy/

    And: thanks! :-)

  • 2 Rob Donoghue // Sep 20, 2010 at 8:17 pm

    Well damn, thank you guys. You totally made something awesome out of an otherwise atrocious commute.

    -Rob D.

  • 3 David // Sep 21, 2010 at 7:35 am

    Never a bad thing when the subjects of your respect show up and comment on your praise of them. ;)

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